Implementation of Gamification in Higher Education
On November 5, 2025, Karaganda University of Kazpotrebsoyuz hosted a seminar-training titled “Gamification of the University Educational Process”, conducted by Candidate of Pedagogical Sciences, Associate Professor of the Department of Psychology, Pedagogy, and Social Work — S.K. Kenzhebayeva.
The event was held within the framework of the School of Pedagogical Excellence and aimed at developing the professional competencies of young teachers of the university and college.
During the training, participants discussed the possibilities of using gamification as an effective tool to enhance students’ motivation and engagement in the learning process. Particular attention was given to the following topics:
- Integration of game elements into the curricula of various disciplines;
- Creating an atmosphere of healthy competition and teamwork;
- Practical examples of successful gamification in higher education.
The practical part of the seminar included the development of original game elements and interactive tasks that teachers can adapt to the specifics of their disciplines. Participants exchanged ideas on creating educational games and tools that foster students’ interest and active participation.
The seminar became an important step toward implementing innovative approaches in the educational process. The acquired knowledge and practical skills will enable young teachers to improve the quality of teaching and make the learning process more dynamic and effective.





